000 02231nam a2200337Ia 4500
000 03224nam a22003615i 4500
001 978-981-99-3723-3
003 DE-He213
005 20240319121117.0
007 cr nn 008mamaa
008 231011s2023 si | s |||| 0|eng d
020 _a9789819937233
_9978-981-99-3723-3
082 _a6.31
100 _aHe, Wang.
_938329
245 _aMachine Learning Contests: A Guidebook
_cby Wang He, Peng Liu, Qian Qian.
_h[electronic resource] /
250 _a1st ed. 2023.
260 _aSingapore
_bSpringer Nature Singapore
_c2023
300 _aXIX, 393 p. 1 illus.
_bonline resource.
520 _aThis book systematically introduces the competitions in the field of algorithm and machine learning. The first author of the book has won 5 championships and 5 runner-ups in domestic and international algorithm competitions. Firstly, it takes common competition scenarios as a guide by giving the main processes of using machine learning to solve real-world problems, namely problem modelling, data exploration, feature engineering, model training. And then lists the main points of difficulties, general ideas with solutions in the whole process. Moreover, this book comprehensively covers several common problems in the field of machine learning competitions such as recommendation, temporal prediction, advertising, text computing, etc. The authors, also knew as "competition professionals", will explain the actual cases in detail and teach you various processes, routines, techniques and strategies, which is a rare treasure book for all competition enthusiasts. It is very suitable for readers who are interested in algorithm competitions and deep learning algorithms in practice, or computer-related majors.
650 _aAlgorithms.
_938330
650 _aAlgorithms.
_938330
650 _aHuman-computer interaction.
_938331
650 _aMachine learning.
_938332
650 _aMachine Learning.
_938333
650 _aUser interfaces (Computer systems).
_938334
650 _aUser Interfaces and Human Computer Interaction.
_938335
700 _aLiu, Peng.
_938336
700 _aQian, Qian.
_938337
856 _uhttps://doi.org/10.1007/978-981-99-3723-3
942 _cEBK
_2ddc
999 _c15785
_d15785