000 | 02554nam a2200349Ia 4500 | ||
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000 | 03203nam a22003855i 4500 | ||
001 | 978-3-031-39683-0 | ||
003 | DE-He213 | ||
005 | 20240319120945.0 | ||
007 | cr nn 008mamaa | ||
008 | 230817s2023 sz | s |||| 0|eng d | ||
020 |
_a9783031396830 _9978-3-031-39683-0 |
||
082 | _a005.437;004.019 | ||
100 |
_aBordegoni, Monica. _933694 |
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245 |
_aPrototyping User eXperience in eXtended Reality _cby Monica Bordegoni, Marina Carulli, Elena Spadoni. _h[electronic resource] / |
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250 | _a1st ed. 2023. | ||
260 |
_aCham _bSpringer Nature Switzerland _c2023 |
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300 |
_aVI, 135 p. 86 illus., 76 illus. in color. _bonline resource. |
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520 | _aThis book examines two topics in the context of product design and enabling technologies: User eXperience (UX) and eXtended Reality (XR). UX regards the ways in which people interact with the environment and with objects and is considered of primary importance in many contexts. When developing new products, UX must be carefully designed and evaluated directly with the users. Prototyping is a well-known, effective, and widely used practice for design evaluation. The book describes how prototyping based on XR technologies, including Virtual, Augmented and Mixed Reality, is a suitable approach for testing ideas and products without fully physically building them. The major benefits, which are well explained and demonstrated in this book, consist in allowing users to experience products, including their appearance, functions, and usability, in a digital context that can be easily modified and customized according to the users' feedback and the context of use. The audience of the book includes graduate students who wish to learn more about prototyping methods and technologies and product and digital application designers who can deepen their knowledge on advanced digital technologies for evaluating the designs of products and experiences. | ||
650 |
_aAugmented reality. _933695 |
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650 |
_aComputer-Aided Engineering (CAD, CAE) and Design. _933696 |
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650 |
_aComputer-aided engineering. _933697 |
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650 |
_aHuman-computer interaction. _933698 |
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650 |
_aUser interfaces (Computer systems). _933699 |
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650 |
_aUser Interfaces and Human Computer Interaction. _933700 |
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650 |
_aVirtual and Augmented Reality. _933701 |
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650 |
_aVirtual reality. _933702 |
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700 |
_aCarulli, Marina. _933703 |
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700 |
_aSpadoni, Elena. _933704 |
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856 | _uhttps://doi.org/10.1007/978-3-031-39683-0 | ||
942 |
_cEBK _2ddc |
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999 |
_c15413 _d15413 |