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020 _a9780821813393
082 _a519.3
_bSt14G
100 _aStahl, Saul.
_eAuthor
_lEnglish
_9810
245 2 _aA Gentle Introduction to Game Theory
_c/ by Saul Stahl.
_h[Electronic Resource]
260 _aProvidence, R.I.
_b: AMS,
_c1999
300 _a175p.
520 _aThe mathematical theory of games was first developed as a model for situations of conflict, whether actual or recreational. It gained widespread recognition when it was applied to the theoretical study of economics by von Neumann and Morgenstern in Theory of Games and Economic Behavior in the 1940s. The later bestowal in 1994 of the Nobel Prize in economics on Nash underscores the important role this theory has played in the intellectual life of the twentieth century. This volume is based on courses given by the author at the University of Kansas. The exposition is "gentle" because it requires only some knowledge of coordinate geometry; linear programming is not used. It is "mathematical" because it is more concerned with the mathematical solution of games than with their applications. Existing textbooks on the topic tend to focus either on the applications or on the mathematics at a level that makes the works inaccessible to most non-mathematicians. This book nicely fits in between these two alternatives. It discusses examples and completely solves them with tools that require no more than high school algebra. In this text, proofs are provided for both von Neumann's Minimax Theorem and the existence of the Nash Equilibrium in the
_2 \times 2
_ case. Readers will gain both a sense of the range of applications and a better understanding of the theoretical framework of these two deep mathematical concepts.
650 _aGame Theory
_9398
650 _aSymmetric Games
_9811
856 _uhttp://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=1220311
_qPDF
_yClick to Access the Online Book
942 _cEBK
_nYes
999 _c11942
_d11942