TY - DATA AU - Schrier, Karen TI - We the gamers: how games teach ethics and civics SN - 9780190926144 (ebook) : U1 - 370.114 PY - 2021/// CY - New York, NY PB - Oxford University Press KW - Moral education KW - Games KW - Moral and ethical aspects KW - Civics KW - Study and teaching KW - Ethics N2 - The world is in crisis. The people of the world are all connected, & rely on one another to make ethical decisions & to solve civic problems together. Ethics & civics have always mattered, but it is becoming more evident how much they matter. Teaching ethics & civics is essential to the future. This book argues that games can encourage the practice of ethics & civics. They can help people to connect, deliberate, reflect, & flourish. They can help people to reimagine systems & solve problems. Games are communities & public spheres. Like all communities, they may encourage care, connection, & respect. They may also be used for hate, disinformation, & exclusion. Games reveal humanity's compassion as well as its cruelty. This text provides research-based perspectives related to why & how people should play, make, & use games in ethics, civics, character, & social studies education UR - https://dx.doi.org/10.1093/oso/9780190926106.001.0001 ER -