MARC details
000 -LEADER |
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02575nam a2200325Ia 4500 |
000 - LEADER |
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03725nam a22003735i 4500 |
001 - CONTROL NUMBER |
control field |
978-3-031-05804-2 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
DE-He213 |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20240319120815.0 |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION |
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008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
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230218s2023 sz | s |||| 0|eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9783031058042 |
-- |
978-3-031-05804-2 |
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER |
Classification number |
005.437;004.019 |
245 ## - TITLE STATEMENT |
Title |
Everyday Virtual and Augmented Reality |
Statement of responsibility, etc. |
edited by Adalberto Simeone, Benjamin Weyers, Svetlana Bialkova, Robert W. Lindeman. |
Medium |
[electronic resource] / |
250 ## - EDITION STATEMENT |
Edition statement |
1st ed. 2023. |
260 ## - PUBLICATION, DISTRIBUTION, ETC. |
Place of publication, distribution, etc. |
Cham |
Name of publisher, distributor, etc. |
Springer International Publishing |
Date of publication, distribution, etc. |
2023 |
300 ## - PHYSICAL DESCRIPTION |
Extent |
XII, 249 p. 83 illus., 75 illus. in color. |
Other physical details |
online resource. |
520 ## - SUMMARY, ETC. |
Summary, etc. |
This edited book introduces readers to the area of "Everyday Virtual and Augmented Reality". With Virtual and Augmented Reality technologies, becoming more pervasive in our homes and workplaces, new use cases and scenarios emerge together with new challenges that need to be addressed. These challenges encompass the design and implementation of appropriate VR/AR applications for ordinary environments that were not built with the explicit intention of supporting VR systems. The everyday/domestic environments present a range of issues that are usually not present in the physical locations purposed for VR and AR use in academic or professional environments, such as constrained spaces, presence of obstacles, absence of instrumentation, social and organizational restrictions etc. To address the above challenges, we collect the latest work from the Virtual Reality and Augmented Reality research community, by combining the presentation of general definitions and characterization of the field, of interaction concepts and techniques, of a variety of use cases and areas. The constellation of different environment examples (from education, sport to consumer and marketing), from across the globe and platforms, provide a comprehensive discussion on scientific and engineering methods, which enable the development of VR/AR systems in everyday context. |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Computers and civilization. |
9 (RLIN) |
29270 |
|
Topical term or geographic name entry element |
Computers and Society. |
9 (RLIN) |
29271 |
|
Topical term or geographic name entry element |
Human-computer interaction. |
9 (RLIN) |
29272 |
|
Topical term or geographic name entry element |
User interfaces (Computer systems). |
9 (RLIN) |
29273 |
|
Topical term or geographic name entry element |
User Interfaces and Human Computer Interaction. |
9 (RLIN) |
29274 |
700 ## - ADDED ENTRY--PERSONAL NAME |
Personal name |
Bialkova, Svetlana. |
9 (RLIN) |
29275 |
|
Personal name |
Lindeman, Robert W. |
9 (RLIN) |
29276 |
|
Personal name |
Simeone, Adalberto. |
9 (RLIN) |
29277 |
|
Personal name |
Weyers, Benjamin. |
9 (RLIN) |
29278 |
856 ## - ELECTRONIC LOCATION AND ACCESS |
Uniform Resource Identifier |
<a href="https://doi.org/10.1007/978-3-031-05804-2">https://doi.org/10.1007/978-3-031-05804-2</a> |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Koha item type |
e-Book |
Source of classification or shelving scheme |
Dewey Decimal Classification |