Designing for Mixed Reality (Record no. 14476)

MARC details
000 -LEADER
fixed length control field 01723nam a22001937a 4500
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9789352138371
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 006.6
Item number O181D
100 ## - MAIN ENTRY--AUTHOR NAME
Personal name O'Connell, Kharis
245 ## - TITLE STATEMENT
Title Designing for Mixed Reality
Sub Title Blending Data, AR, and the Physical World
Statement of responsibility, etc by Kharis O’Connell
250 ## - EDITION STATEMENT
Edition statement Reprint
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication Mumbai
Name of publisher Shroff Publishers and Distributors
Year of publication 2019
300 ## - PHYSICAL DESCRIPTION
Number of Pages v, 48p.
Other physical details ill.
520 ## - SUMMARY, ETC.
Summary, etc Today's interaction designers generally operate within well-researched and documented constraints for both web and mobile applications--but not for much longer. By mixing the real and virtual worlds, new products such as Hololens, DAQRI, Meta, and Magic Leap clearly demonstrate that designers no longer have to confine user interfaces to a screen. In this O'Reilly report, author Kharis O'Connell guides you through the new realm of mixed reality. You'll discover the difference between designing for arenas rather than web or mobile screen rectangles, and examine some of the supporting tools, technologies, and techniques that will enable you to make the transition. Display information by understanding the limitations and differences between a "light-field" and an LCD screen Explore concepts for transitioning from a 2D to a 3D mindset Examine different input methods and technologies, from touch to hearing to speaking Understand how tomorrow's designers will need to manifest information at the right time in the right place Learn which industries will benefit from these new tools, and what new industries could emerge.
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term Virtual reality
Topical Term Information visualization
Topical Term Human-computer interaction
Topical Term Mixed reality
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type Book
Holdings
Withdrawn status Lost status Damaged status Not for loan Collection code Permanent Location Current Location Shelving location Date acquired Full call number Accession Number Price effective from Koha item type
        Reference S. R. Ranganathan Learning Hub S. R. Ranganathan Learning Hub General Section 2023-11-10 006.6 O181D 12760 2023-11-10 Book