Video game level design : (Record no. 13341)

MARC details
000 -LEADER
fixed length control field 01384nmm a2200325 i 4500
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20230705144814.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 210729s2021 enka ob 101 0 eng d
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER
Canceled/invalid LC control number 2019050852 (print)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781501380907
Qualifying information (ebook)
Canceled/invalid ISBN 9781350015722
Qualifying information (print)
Canceled/invalid ISBN 9781350099500
Qualifying information (hardback)
Canceled/invalid ISBN 1350099503
Qualifying information (hardback)
Canceled/invalid ISBN 1350015725
Qualifying information (paperback)
Canceled/invalid ISBN 9781350015746
Qualifying information (ePub)
Canceled/invalid ISBN 9781350015739
Qualifying information (PDF)
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 794.8
Edition number 23
100 ## - MAIN ENTRY--PERSONAL NAME
Personal name Salmond, Michael,
Relator term author.
9 (RLIN) 18716
245 ## - TITLE STATEMENT
Title Video game level design :
Remainder of title how to create video games with emotion, interaction and engagement /
Statement of responsibility, etc. Michael Salmond.
250 ## - EDITION STATEMENT
Edition statement First edition.
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Place of publication, distribution, etc. London, England :
Name of publisher, distributor, etc. Zed Books,
Date of publication, distribution, etc. 2021.
264 ## - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Place of production, publication, distribution, manufacture [London, England] :
Name of producer, publisher, distributor, manufacturer Bloomsbury Publishing,
Date of production, publication, distribution, manufacture, or copyright notice 2021
300 ## - PHYSICAL DESCRIPTION
Extent 1 online resource (xiii, 172 pages) :
Other physical details color illustrations.
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc. note Includes bibliographical references and index.
520 ## - SUMMARY, ETC.
Summary, etc. "Explains what level design is and how to use it to make engaging video games"--
Assigning source Provided by publisher.
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Level design (Computer science)
9 (RLIN) 18717
Topical term or geographic name entry element Video games
General subdivision Psychological aspects.
9 (RLIN) 18718
Topical term or geographic name entry element Computer games design
Source of heading or term bicssc
9 (RLIN) 18719
856 ## - ELECTRONIC LOCATION AND ACCESS
Materials specified Abstract with links to full text
Uniform Resource Identifier <a href="https://doi.org/10.5040/9781501380907?locatt=label:secondary_bloomsburyCollections">https://doi.org/10.5040/9781501380907?locatt=label:secondary_bloomsburyCollections</a>
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type e-Book
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Home library Current library Shelving location Date acquired Source of acquisition Total Checkouts Full call number Barcode Date last seen Price effective from Koha item type
    Dewey Decimal Classification     S. R. Ranganathan Learning Hub S. R. Ranganathan Learning Hub Online 05/07/2023 Shankars E-Resources Pvt. Ltd., New Delhi   794.8 EB0812 05/07/2023 05/07/2023 e-Book